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Towermadness 2 icicle ravine
Towermadness 2 icicle ravine





towermadness 2 icicle ravine

You can make Aliens go backwards (towards their ships) for 3 seconds You eliminate all the aliens that you can tap in 3 seconds You could introduce bonuses that eliminate Aliens when selected, but these bonuses cost wool and/or real world money. (NB: this would improve the take up and purchase of more wool/in app purchases) You could play existing maps but in the role of the Aliens, sending them in against a predefined setup of towers to steal all 10 sheep.

towermadness 2 icicle ravine

Maybe it could be improved with the ability to challenge someone across the internet? I enjoyed this mode in TM1 HD and was hoping it would return. Must not alter Aliens route to sheep* * You have a set amount of coins to start with and killing aliens doesn’t give you money Kill a certain amount of enemies within a given time Aliens must not cross a specific line on map (nearer to alien landings) Use at most 5 towers of any type (could be any number) Using existing maps, you can have a separate campaign or game mode where other objectives are added to that map.įor example, you could have to save all sheep and (any or combinations of below) You can add gameplay, variety and difficulty without doing much work on your part. Mission campaign/specific objective levels I’ve completed all invasions in the first world so far, but am finding the desert one more demanding. I also think the invasion setting and aim to get quickest time is a neat addition. It adds variety to gameplay (and strategy) other than just a different map or different Aliens. In TM2 I love that the different worlds actually have an effect on game play, e.g. I’ve only managed to get to the frozen worlds in TM2 campaign so far, so apologies if I include feedback which you have already developed in later levels I haven’t yet reached. I’d like to congratulate all at Limbic on the release on TM2! TM1 was by far my favourite smart phone/tablet game. I was able to unlock all the remaining towers. Showing it AFTER the purchase is unhelpfulġ2) get rid of everything in the game that could be viewed as "grinding" I don't mind a few in app purchases, but hate the freemium nonsense.ġ3) unrelated, but can you add ultimate upgrades to the remaining towers in TM1 that still need it? The game feels unfinished since most (but not all) towers have this ability. Otherwise, everything is hitting him and all the other aliens are marching without difficulty to the sheep as wellġ1) show the tower range when I am placing it. If I know a boss will get to my sheep, I should be able to ignore him. Open all levels and list the level of difficulty.ģ) bring back the endless mode with variable difficulty levelsĤ) let me use ALL my towers on any given mapĥ) is cloud backup working, because I can't get it to workĦ) make the overheating and freezing OPTIONALħ) need a much more robust almanac like in the old gameĨ) need to list the videos based on high score and by level so we can learn from others (and the entire game field must be visible in these)ĩ) most aliens look too similar and hard to distinguishġ0) allow be to select my target.

Towermadness 2 icicle ravine upgrade#

I should not have to pay each time I want to upgrade a tower, bring more towers with me or fart.Ģ) get rid of the campaigns. 1) get rid of all the nickel and dimming.







Towermadness 2 icicle ravine